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Archive for December, 2010

Atonement Improvements

Posted by Malevica on December - 22 - 2010

Great news for those of us still loving the Atonement spec in the form of a couple of recent hotfixes.

First:

The range of the heal on Atonement has been increased to 15 yards. It has been verified to be working correctly for the priest and party/raid members.

(Source)

This is a change we’ve been calling for for a while. You stil don’t get total control over the heal if the melee are taking damage as well, but it makes it much more likely that you’ll be able to hit the tank with Atonement at all.

And second:

The healing effect from Atonement is now being effected by healing modifiers correctly.

(Source)

This means that Atonement is being buffed by both Twin Disciplines (6%) and Archangel (15%). These are multiplicative, so for every 1000 points of Smite, you get 1060 points of Atonement normally and 1219 points of Atonement under a 5-stacked Archangel.

So you can finally push the Archangel button guilt-free now, since you don’t lose the 15% bonus from dropping your Evangelism; it gets transferred to Archangel, and you can rebuild your Evangelism for a bigger buff.

However, Grace does not affect the size of the Atonement heal, according to my testing this evening. It would be nice to have this, especially for tank healing, but it’s a step in the right direction.

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Discipline Healing Tips

Posted by Malevica on December - 15 - 2010

From following the EJ Discipline Compendium discussion, and from occasionally painful experimentation, I’ve settled on some basic tricks for getting started with Discipline healing in Cataclysm.

Spec

I’ve settled on a 33/8/0 spec, although the two points in Inspiration probably ought to go in Veiled Shadows Darkness instead. I’ve taken Inspiration to help the raid out.

Those two points have come directly from dropping Strength of Soul, and I’ll explain why.

Power Word: Shield is either used on the raid to mitigate predictable damage spikes, or on the tanks to keep Weakened Soul up. In both cases, reducing the duration of Weakened Soul can actually be a disadvantage, which is why I’ve not taken any points in Strength of Soul at all.

What’s more, with Train of Thought and Inner Focus macro’d to Greater Heal, the HPM of GH and Heal are essentially the same. As long as it won’t be overhealing, GH is the heal of choice because you need fewer casts and less cast time to put out the same healing, leaving you more time to think, or to do other things.
Limited Heal casts also reduce the value of Strength of Soul.

Early theorycraft suggested putting one point in Strength of Soul and using one Heal in the rotation in order to make the best use of the Rapture internal cooldown, but all that achieves is making PW:S closer to mana-neutral. It’s not necessarily wrong, but it’s not a big win either, and that point can be used elsewhere.

Raid healing

As much as it pains me to say it, you’ll probably find it easier to just suck it up and go Holy. I succumbed last night and the difference when I’m dealing with multiple targets is night and day.

(Cue the best part of an hour resetting all my bars from Shadow, trying to figure out how to make Holy Word: Chastise work, and setting up VuhDo and PowerAuras again.)

If you’re stubborn like me and really want to stay Disc, or you need to fill in the raid healing role in a pinch, here’s some basic rules:

  • Prayer of Healing heals for basically the same as Heal on each target, but costs just under 3 times as much. So if 3 or more people will benefit from the healing, use PoH. Remember that PoH can be used with Inner Focus to save you a chunk of mana, and you can use it with Power Infusion to speed up the cast and reduce the cost significantly.
  • If only one or two people will benefit from the healing, stick to Heal/Penance. It’s slower, but more mana-efficient.
  • If you can foresee damage PW:S isn’t a bad spell to use, especially if you can make use of the Rapture internal cooldown every 6 12 seconds. You certainly can’t spread this around the way you used to though, Rapture is what makes PW:S remotely practical.
    (Incidentally, I’m looking for a decent internal cooldown monitor, preferably without having to install ForteXorcist. Suggestions welcome.)
  • Renew is quite situational. It’s not as mana-efficient as Heal/Greater Heal if you have time to cast them (for me, 2.4HPM for Renew with Inner Will vs 3.33HPM for Heal), but it’s good if you’re on the move a lot and especially if you glyph it and drop a couple of points into Improved Renew (if you’re focused on raid healing, there are points you can free up.) [Edited, thanks to Aventera for the experience].

The thing that makes Disc more difficult in a heroic dungeon, where you’re filling both the raid and tank healing roles, is that unless you’re very good at anticipating damage you’ll probably end up using much the same tools as Holy for raid healing, only they’ll all be weaker than their Holy equivalents.
Add to that the fact that you’ll have 20% less combat mana regen and probably won’t have Replenishment to make use of Disc’s bigger mana pool, and it’s not an easy ride at all.

Oredith on PlusHeal summed it up neatly:

[Disc is] definitely viable, but you’ll work harder to make it so. If you decide to go that route, no one will fault you, but just keep in mind that there’s a path of lesser resistance.

Tank healing

Tank healing is a little more straightforward for a Disc Priest. Here’s my simple decision rules:

  • Start with Prayer of Mending and Power Word: Shield before combat, as always.
  • Get Penance on cooldown as your opening heal.
  • Keep Weakened Soul on the tank, and keep Penance and Prayer of Mending on cooldown.
  • If you can use Smite/Atonement, use that as your filler with Greater Heal when you need a catch-up.
  • If you can’t use Smite/Atonement (because the tank’s too far out or the melee are stealing your Atonement heals) use Greater Heal as your filler spell, waiting to cast it until it won’t be wasted. If the tank just isn’t dipping far enough to justify a Greater Heal, either just regen some mana or look for someone else to help out.

I intend to keep persisting with Discipline, feeling it out and refining my technique. It’s more work than Holy though, so I’ll be using both specs, following that path of lesser resistance, depending on what’s best for the fight. Ultimately, my guild comes before my attachment to a single spec.

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Categories: Advice and Strategy

The First Cataclysm Raid

Posted by Malevica on December - 14 - 2010

Last night, less than a week after Cataclysm went live, my guild mustered up a 25-man raid and advanced upon the Bastion of Twilight.

Ill not keep you in suspense: we didn’t manage to kill any bosses. We were not, as they say, Prepared!

We did learn an awful lot though and I’m pretty sure we’ll get our first kill on Thursday when we go back, once we’ve got a bit more gear and experience under our belts.

Trash

My experience of the instance is still extremely limited, but I like this sort of trash. Pulls of 10 mobs make you think very carefully about what CC you have and where it needs to be applied, but there are also some genuine AoE packs mixed in to provide a bit of welcome relief.

The first few pulls were pretty messy, but it didn’t take long for everyone’s tired old CC muscles to tone up again and pretty soon we were taking down the trash without incident.

Halfus Wyrmbreaker

We got to the first boss after about 45 minutes of trash clearing, and had a look at the buffs. We had the Storm Rider, Nether Scion and Time Warden active, which is a pretty nasty combination for the first week.

Our best attempt was 39%, so we have a way to go but the strategy and execution feels pretty good now. We’ll test it out on Thursday and see, by which time we should have got a bit more gear and practice under our belts.

One lesson that came out of the Wyrmbreaker attempts is the need for communication. We were taking out the Storm Rider first, because his Shadow Nova was extremely disruptive, but we were still losing tanks despite having 4/6 healers assigned to them and only the boss and one add active.

It eventually transpired that the tank healers were switching off their assignments to cover the raid; that was why we were losing the tanks, rather than because the tank healing load was so excessive. Once we realised what was going wrong, we pulled the Time Warden along with the Storm Rider, which dropped the raid damage hugely. Even though we had 3 tanks engaged now rather than 2, they were staying up much more easily because the tank healers could focus much more on their assignment.

So healers: don’t be afraid to say if you are finding yourself healing outside your assignment a lot, it’s vital for the raid leader and/or healing lead to know where the stresses are being applied, and you probably know that better than they do.

Disc Healing

I’ve read mixed opinions on Smite healing from early experiences. From watching other healers, I definitely agree that Holy is the ‘path of least resistance’ at the moment, but I’m a stubborn sort so I’m sticking with Disc for the time being.

At the moment Disc is lacking in ‘throughput’ at current gear levels. The trouble is that with the 5-7% crit available from blue gear we’re not seeing much Divine Aegis, and without a lot of Divine Aegis procs we’re not getting much of a benefit from the Mastery on our gear either. With Disc’s absorbs being low, we’re having to heal more to make up for it, and that’s costing a lot more mana.

Holy, on the other hand, scales quite a bit better at this end of the raiding spectrum.

I intend to stick with Disc for a while though, but I’ll be swapping my offspec back to Holy again and learning how to work with the Chakra mechanics.

While I’m talking about Disc healing, Smite still seems to be suffering from range problems. 8 yards just seems to be a bit too small. I shouldn’t have to keep nagging my tank to move closer to the boss, especially when some bosses are (or have been, at least) twitchy and will overcompensate if you move too close to them.
This isn’t a problem on trash, generally, but bosses have much bigger hitboxes.

Mana and healing in general

Disc’s current shortcomings aside, I clearly have a lot to learn about the new healing model as well! I reforged as much spirit onto my gear as possible, but I still managed to chew through it very quickly, especially on the early attempts, and I’m certainly struggling to last through a 6-minute fight. That will improve though, once I get a few more 346 items to replace my 333s and below.

It’s quite difficult after two years of WotLK to get used to being stingy with heals, but it really is important not to heal when it’s not needed. I’ve put the /stopcasting back into my Greater Heal macro (which also fires Inner Focus on cooldown) so I can both boost throughput immediately and interrupt a cast if it’s going to be wasted, and I’m trying to stick to Smite/Heal/Penance until the tank is under 50% and actually needs that Greater Heal.

The thing is, you really do have to trust that the tanks aren’t going to fall over in the next 5 seconds, that you have the throughput to dig yourself out of the hole, and that your other healers are going to be landing heals as well so it’s not all on your shoulders.

Toto, I’ve a feeling we’re not in Northrend any more!

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Categories: Anecdotes

[Leadership] The Influence of Celebrities

Posted by Malevica on December - 10 - 2010

I was reading Kurn’s latest post, and a comment in it caught my eye:

The problem with being a GM who has a blog that’s mostly healing-related is that I have a LOT of healers and they’re all awesomesauce and all chomping at the bit to get in there and HEAL.

Now this is something I’ve observed in other guilds as well; not with bloggers (not that I know of, anyway) but with the GM and Officers in those guilds. There seems to me to be a rough correlation between the high-profile figures residing in a given guild and the number and performance of the members of that same class or role. So if your GM is a healer, you’ll find you tend to have strong, enthusiastic healers around.

I think there are two main reasons for a plausible link:
 

  1. Fame and respect – A well-respected class blogger and commentator like Kurn or someone known around the realm as a good player will obviously attract people to them. And the people drawn to them are more likely to be of the same class or role because we tend to pay more attention to people with similar interests as ourselves.
    They don’t need to be Officers to attract this sort of attention.
  2.  

  3. Representation within the guild – If your Officers are all ranged DPS, you might expect they they’ll have a different, possibly less sympathetic, perspective on the challenges faced by healers or tanks compared to a more balanced Officer team. Your potential recruits might not even be aware of this, but it can still affect them subconsciously.
    I know I consciously looked at the Officers when I chose my current guild, because the last guild I was in with a DPS-dominated Officer corps was not a place that was sympathetic to healers or tanks at all.

 

I’d strongly advise guild leaders to keep an eye on their Officer compositions, and if you have to have a corps dominated by one role or another, make sure you have good strong links with the high profile people from the other roles to reassure people that they are listened to and understood.

Early in my raid-leading days I realise I was guilty of being a bit overly demanding on the DPS, until I spent a few months forced to play Shadow. That changed my perspective a lot. You need to be open to the other person’s point of view, so make some critical friends who will tell you when there’s a real problem.

And don’t forget to pamper and spoil your blogging colleagues, because basically we’re awesome!

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Categories: Anecdotes, Leadership

Cataclys-meme

Posted by Malevica on December - 9 - 2010

Ah, why not. I like the idea of a “time capsule”, and I love looking back a year later and marvelling at just how wrong everyone was, myself included!
This was suggested by Janyaa at Muradin’s Musings, and I heard about it from Enlynn at Bubblespec.
 

  1. Disk or Download?
    Disk. Like Tobold, I’m baffled that it’s significantly cheaper to buy the box retail than to buy direct from Blizzard. I’d accept a couple of pounds more for the convenience, but a 40% higher cost for the direct download is a big difference.
  2.  

  3. Did you experience any difficulties? IE: Login servers crashing, late delivery, etc?
    My box arrived on the Tuesday morning, so I was able to log in and play on the day of release. It’s actually been a very smooth release for me.
  4.  

  5. What are you doing first? IE: Speed leveling to 85, rolling a new race, completely avoiding the new content, etc?
    Levelling to 85 so I can gear up for heroics and raids. I’m also tinkering with Archaeology, which is strangely addictive.
  6.  

  7. Mt. Hyjal or Vash’jir?
    Mt Hyjal – I hate 3D in WoW because I find it impossible to work out where I am or where mobs are relative to me. I can only stand so much “The target must be in front of you” before running off and sobbing in a corner.
    Plus, I love how solid and earthy Hyjal is, compared to the winter wonderland of Northrend and the wierdness of Outland. And flying into the sun from Orgrimmar to Nordrassil and seeing the shadow and flare effects are gorgeous.
  8.  

  9. Worgen or Goblin?
    Neither yet. When I do, it’ll be Worgen because they’re more interesting than Goblins. Although the “British” accent grated on beta -why is it so hard for American companies to just hire a Brit to do the voiceovers? I’ll do it, and I won’t even demand a fee!
  10.  

  11. Questing, dungeons or both?
    Questing. I prefer to level quietly and solo, so I don’t have to deal with the rushing and competition. Although I’ll be doing some dungeons with the guild, and I’ll need them to relearn how to heal.
  12.  

  13. What was the first piece of gear you replaced and with what?
    I had to look this up, but my first upgrade was replacing my T10 legs with Kilt of Reborn Future
  14.  

  15. Did you take any time off from work or school?
    Nope. I’ve just come back from 3 weeks abroad, so it would have been a bit cheeky to take more time off work for WoW!
  16.  

  17. Will you be keeping the same spec and main, or changing to a different toon?
    I fear change! I’ll be sticking with the same toon, and probably with Discipline as my spec too, until such time as it proved to be entirely unviable.
  18.  

  19. What’s been your favorite aspect of Cataclysm so far?
    The upgraded graphics and tightened up zones, I think. There’s so much to explore, and it really makes it feel like a new game.
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Categories: Anecdotes