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Archive for the ‘Anecdotes’ Category

The Sixth Meme

Posted by Malevica on February - 23 - 2012

The “Sixth Meme”, started by Gnomeaggedon and picked up today by WoW Insider, challenges bloggers to:

Go into your image folder
Open the sixth sub-folder and choose the sixth image.
Publish the image! (and a few words wouldn’t hurt, though I dare say I couln’t stop a blogger from adding a few words of their own).
Challenge six new bloggers.
Link to them.

Well, as far as I know I’ve not been tagged yet, but since most of my blogroll has already joined in I’m going to do it anyway. Sticking it to the system, yeah!

Feel free to tag me retroactively so I don’t appear quite as sad though! :-P

My WoW Life in Pictures

Unfortunately I only actually have five sub-folders in my WoW image directory, which is something of a problem given the meme. So instead I’ll give you the sixth image from each of my sub-folders. Once again, screwing the system. Such a rebel!

  1. Cataclysm Beta

    Malevica over new Cataclysm Beta water, on Frostbrood Vanquisher

    The new Cataclysm Beta water, with my (at the time new) Frostbrood Vanquisher on display

    I took this image early in the beta, simply because the new water texture was absolutely breathtaking compared to what was available in the live game at the time. It was jawdropping.

    Plus, I wanted to show off my new mount, even if it was only the 10-man version, we were really proud to get them.

  2. General Screenshots

    (Almost) Naked nelfs from the Royal Guardians dancing in just our guild tabards

    Myself and my favourite tank as dancing Night Elves in Darnassus, dressing in just our guild tabards

    Back in 2007 myself and my favourite tank were in the Royal Guardians guild on Perenolde-US. One day, for reasons which are lost to the mists of time, we decided to roll level 1 Night Elves, slip on a guild tabard, and entertain the denizens of Darnassus. As I recall, there were games involved too, in particular a sort of tag game with Heavy Leather Balls.

    A nice bunch of people for my first experience in WoW

  3. Strategy

    Lich King positioning diagram

    Oh, the horror of trying to explain this to 25 people...

    This brings back some memories. If you don’t get it, let me explain.

    On the Lich King encounter, there were these Val’kyr who would grab three of your party and fly with them to the edge of the platform and then drop them off. It helped to kill them if you kept them going all the same way so you could AoE stun them and cleave them. The direction they flew was a straight line from the middle of the room to the edge, so where you stood when you were picked up determined precisely where they went.

    This diagram shows why, for a given tightness of group (the white circles), it was better to have that stack point further out than right in the middle. If you stand in the more central stack point but off to the sides of the white circle, the val’kyr’s path could be the edge of the red zone. Whereas if you stand on the edges of the white circle that’s further out, the range of paths is much narrower.

    My contention was that narrowing the possible routes and getting more reliable cleaving and stunning would outweigh the disadvantage of the val’kyrs starting a little closer to the edge of the platform.

    Not visible in this screenshot: AVR scrawls all over the place, showing in no uncertain terms exactly where to run when Defile hit.

  4. Other People’s Screenshots

    Malevica with a Cat Druid looming over her

    Levitated Kitties oscillate between sinister and scared

    This is Malevica, apparently in Shadowfang Keep for the Love Is In The Air holiday, being stalked by my favourite tank, this time in Druid form.

    I’d levitated her, and apparently she’d decided to get revenge while my back was turned. Sneaky!

  5. Miscellaneous

    Unfortunately, we’ve found it necessary to decline your application. There is a problem because you appear to be aging backwards. The rest of us are aging forwards - meaning - one year goes by, and we are one year older.  Back in September of 2010, you stated that you were 24 years old when you applied to “Hordes Most Wanted”. Then, in October, 2010, you were still 24 years old when you applied to “TOB” Then, 4 months ago, in February 2011, you stated that you were 23 years old when you applied to“Horizon” Now, in June 2011, you stated that you were 22 years old in our Mental app.  The rate of your backwards aging is, on average, one year for every 4 months of normal time. So at this rate, in a year and 4 months, you would slip below the 18 year mark. The Mental guild has a minimum age requirement for being 18 years of age. We don’t want to be in the position of having to guild-kick you because you backwards-aged to being less than our minimum age requirement.  Good luck in your search for a guild. Unfortunately, we’ve found it necessary to decline your application. There is a problem because you appear to be aging backwards. The rest of us are aging forwards - meaning - one year goes by, and we are one year older.  Back in September of 2010, you stated that you were 24 years old when you applied to “Hordes Most Wanted”. Then, in October, 2010, you were still 24 years old when you applied to “TOB” Then, 4 months ago, in February 2011, you stated that you were 23 years old when you applied to“Horizon” Now, in June 2011, you stated that you were 22 years old in our Mental app.  The rate of your backwards aging is, on average, one year for every 4 months of normal time. So at this rate, in a year and 4 months, you would slip below the 18 year mark. The Mental guild has a minimum age requirement for being 18 years of age. We don’t want to be in the position of having to guild-kick you because you backwards-aged to being less than our minimum age requirement.  Good luck in your search for a guild.

    An applicant who holds the key to rejuvenation. And not a Resto Druid

    Oh, saving the best for last!

    I can’t claim credit for this post or the detective work that went into it, but it’s a masterpiece indeed.

    The assumption we made was that the applicant had not in fact discovered the secret to eternal youth, but was just a teenager lying about his or her age to get past a 18+ rule that’s as much there for new members as it is for existing ones.

    Kids, if you’re going to do this, at least make it convincing and just add 5 years to your actual age. That way you’ll be consistent even when you tick over a year, and 5 is a nice round number that’s easy to remember.

  6. Passing The Torch

    Here’s the challenge, finding people in my Google Reader who don’t appear to have joined in yet. So I hereby tag the few people below, and anyone else who reads this can consider themselves tagged as well.

    With a Heavy Leather Ball.

    In no particular order:
    Evlyxx of Evangelism
    Gina of Healbot.net
    and Therya of Shaman Nebula



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Categories: Anecdotes

Love Is In The Air

Posted by Malevica on February - 15 - 2012

Last week my favourite tank and I got married! She’s an amazing person and I’m extremely honoured to be able to call myself her husband (still getting used to the sound of that…)

As if that wasn’t enough, when we got back home we found ourselves invited to an in-game party organised by the guild, complete with excessive quantities of alcohol, drinking games to go with it, and of course awesome wedding presents! We’re now the proud owners of his and hers Mekgineer’s Choppers, amongst other things.

Seriously, <Abraxas> is such a great bunch of people. Thanks a lot to all of you for giving us such a fun night!

In-Game Wedding Photo

Tell and Koryll's In-Game Wedding



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Categories: Anecdotes

Back in the Game

Posted by Malevica on September - 4 - 2011

So it’s been an odd few months for me. I’ve moved homes both in my real life and my virtual life, and my WoW time dropped significantly for a few months. Now though I’m getting back some semblance of stability and I feel able to raid and blog once more.

The New Hotness

Tellisa, the pink-haired gnome Priest, and her ghostly companion standing on top of the walls of Stormwind

Tellisa, the pink-haired gnome Priest, and her ghostly companion

So, meet Tellisa. Cute, isn’t she!

My first proper character was a gnome warlock, and there’s just something about gnomes that draws me to playing them, so when my partner and I decided to move back to the Oceanic realms again as we’re in the process of moving to the region we just had to go Alliance.

She reached level 85 about 3 months ago, and in the last few weeks has begun her raiding exploits. She’s currently at 6/7 Firelands, and blasted her way through the Tier 11 content a couple of weeks ago (damn, they nerfed that hard!).

A Fish Out of Water

I’m a healer and a raider, that’s just what I like to do in game. Doing dailies is a chore at best and an exercise in frustration at worst (I’ve probably already complained about Blizzard’s tendency to give high level mobs boosted HP without boosting their damage, thus not making them “harder” but “longer”, but it annoys me enough that you probably haven’t heard the end of it from me!), and there’s only so many Zandoms you can do without going slightly barmy.

Now don’t let me give you the impression I’m ranting about the hopelessness of pugs in the new 5-mans. Actually I’ve generally had good experiences in there, give or take the odd over-zealous tank or under-prepared DPS. (Just one thing though: on Venoxxis, you do have to let me take the middle spot, or I can’t reach everyone).

The problem with doing these over and over again, at least for me, is that after a few runs there’s a dropoff in the amount of new learning that you can do, and learning is what I find the most fun about the game. Valour points are a very poor motivator for me.

Instead, I threw myself into achievements – those are points I can really get into! Malev got to just over 10.5k points before retirement, and while that number is a long way off for Tellisa that’s not going to stop me from accumulating points anyway. I’ve broken the back of Loremaster, and I’m always on the lookout for reputations to bring up to Exalted. I seem to be drawn to the grindier achievements, probably because you can track your progress which makes it somehow more manageable.

Enter <Abraxas>

Being a raider at heart, I was interested in raiding, but being in a very different timezone than your home server doesn’t open up many opportunities. Raiding on Aussie time would have meant raiding right across the middle of the day UK time, which just isn’t compatible with trying to get things done. What I needed was a New Zealand-based guild, and as luck would have it, a promising-looking one started up.

The GM of Abraxas has definitely been there and got the T-shirt, hanging around on Stormwind his Glory of the Cataclysm Hero drake, Blackwing’s Bane title on display, 1/7 heroic in Firelands. He’s also, far more importantly, a nice guy who knows his way around the fights, and who can wrangle a semi-pug raid into a pretty well-performing team. So I have high hopes that this guild can go places.

We’ve been semi-pugging for a couple of weeks, and we’re just about rounding out the team now; I think we’re looking for a good melee DPS with a tanking off-spec, so it’s beginning to feel a lot more like a guild now. There’s even a “gnome jokes” thread popped up on the forums, that’s how much like a normal guild we’ve become!

The only temporary downside is that I need to start raiding at 7.30am or 8.30am depending on the day, but I have an alarm set and when that fails to rouse me I have my loving partner to make my phone buzz in my ear until I get myself out of bed and logged in. I’m sure I’ll get the hang of it sooner or later, and in the meantime they’re being very understanding!

Back for Good?

That’s the plan.

Now I’m back playing and raiding again I intend to bring TH4H out of mothballs and resume posting my thoughts on raiding, healing, Discipline, Priest and whatever else crosses my mind, just as before.

I’m back, baby!



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Categories: Anecdotes, Blog Stuff

The Right Tool

Posted by Malevica on March - 15 - 2011

My favourite fight of this expansion so far has to be Nefarian’s End. Not because of the environment, although the moving platform and lava pouring from the walls is a great setting for a fight, but because in this encounter I really feel like I can flex my Priestly muscles: I go from tank healing in Phase 1, to intense multi-target healing on the platforms in Phase 2 to a mix of the two as we push through Phase 3. It feels good to shift gears during a fight.

Phase 1

In this phase I’m assigned (with a little informal help) to the Onyxia tank. Because there’s just the tank in range for most of the phase I’ve kept hold of my Atonement spec and use a mix of Smite, Penance and PW:S to keep the tank up. Binding heal helps get my health back up after Electrocute, and I can PW:S myself so a Tail Lash and Electrocute combination doesn’t embarrass me.

With Train of Thought shortening the cooldown on Penance and Archangel helping with throughput and a little bit of mana return, it works out as a pretty mana-efficient way of keeping a tank up when there’s no concerns about the heals going anywhere else.

Plus, although I might not do much damage to Onyxia I do manage to crank out around 8k DPS during Phase 1 and every little helps!

Phase 2

Here’s where we really kick it up a notch, and Disc comes into its own in this phase.

Right from the start I throw a Power Word: Barrier onto my platform as I’m jumping up onto it, which is a massive help getting the group stabilised. If you’re taking an Electrocute in this phase though, you might want to save the PW:B for later to make dealing with the damage spike easier.

Once everyone on the platform is safe, then the rest of the AoE healing tools come out. My team assigns a single group plus 3-4 others onto each platform, so I cover the single group with Prayer of Healing and keep up the rest of the players up with Prayer of Mending on cooldown and Power Word: Shield as often as I can afford it. Any PW:S cast without a corresponding Rapture proc is an expensive proposition but also provides extremely high throughput in a situation like this when you know the absorb is going to be used, as well as improving the throughput of the Prayer of Healing. For me it’s a judgement call, depending on how I’m doing mana-wise.

I tend to use my Shadowfiend and Hymn of Hope in this phase to prop up my mana, particularly if I get a lucky coincidence of Lightweave and Power Torrent.

Phase 3

In Phase 3 I tend to be assigned to a tank. On the Nefarian tank Heal becomes the bread-and-butter spell instead of Smite on the tank, because Atonement is too unpredictable with large numbers of other players in close range. On the add tank though it’s really useful to weave Smites in with the Heals to take advantage of the throughput boost from Archangel when the adds’ damage starts getting heavy.
You can also make good use of PW:B or Pain Suppression when Electrocutes are due either on the raid or the tank.

If you are assigned to the raid in this phase, spreading some Divine Aegis around with Prayer of Healing when an Electrocute is due will take the edge off the damage spike.



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Categories: Anecdotes

State of the Cataclysm

Posted by Malevica on February - 2 - 2011

Well there’s nothing like leading a 25-man guild through a new expansion to suck up all of your free time, and nothing like writing up a thesis to suppress your love of writing as a hobby!

Anyway, what pearls of wisdom can I share?

Levelling

I’ve got my Priest and Paladin to 85 so far, and my Shaman is close behind at 83. I levelled Malevica as Discipline and had a blast. It wasn’t as quick as it could have been as Shadow, but I usually find that the time I spend reorganising all my bars and learning how to Shadow just isn’t recouped in time savings while levelling; that’s not to say that’s universal though.

On the other hand, I really regret trying to level my Paladin as Holy. Levels 80-83 were OK, but Uldum and Twilight Highlands were just pretty awful. And the problem was easy to fix: Exorcism just costs too much damn mana. I could keep Inquisition up fine but my main nuke is Exorcism. Exorcism does plenty of damage but just can’t be cast for long enough to kill more than one mob before needing to drink again. Give me a glyph, or even a talent, to reduce its mana cost by half and the problem is solved. It has no impact at end-game because DPS specs shouldn’t be mana-starved now.
But, I hear you cry, you’re doing it wrong! Why not just go Ret like everyone else? Well, I chose to go Holy because I was instancing a fair bit and trying to maintain two completely separate gear sets on an alt felt like just too much work. Plus, don’t forget, I’d just finished levelling a Priest as a healing spec with no problems.

And don’t even get me started on quest mobs with 150,000 HP for no very good reason. If a mob is in no danger of killing me (and in Cataclysm there’s no single quest mob which poses any risk to the player unless you’re AFK) then all you achieve by giving it twice the HP of a typical mob is making me press Nuke No.1 twice as many times. Which is boring, especially when I’m already killing mobs slowly.
Let me be clear, I’m in favour of big scary mobs at the end of quest chains, but what makes them big and scary should be more complicated mechanics to deal with and a real sense that they come close to killing me, not just more hit points.

On the subject of linear questing, I love the story-telling and how the heavy use of phasing keeps the zones feeling less crowded, and since my focus is getting to 85 so I can run heroics or raids the ease of finding quest hubs is a bonus. But I will admit that levelling my third character is feeling a bit less exciting when I know I’ve done every quest before.

Heroics

At the start of the expansion, Blizzard seemed to have achieved their goal of making heroics hard, even taking into account the huge numbers of people carrying around PvP gear or Shadow Priests with plate gear just to game the itemlevel restriction.

What they did well from my perspective is make the encounters problematic if your group tries to nuke ignore the mechanics, while making them fairly manageable if your group avoids the bad, interrupts the Spell-of-Death and kills the adds.

Which leads me to the biggest realisation I had while adjusting to the new expansion, and the best piece of advice I’d give to any new healer:

If the thought going through your mind constantly is “I can’t heal through this!!!”, there’s a very good chance your group is doing it wrong.

Of course, maybe you are just undergeared or not adapting to the new expansion at all, but bear in mind that it’s probably not your fault.
Case in point, my first (guild) run in Lost City was a nightmare. Especially High Prophet Barim (didn’t he use to sell reagents?) and Siamat. Why? We weren’t killing the Soul Fragments in time on the former and we were killing the adds too near to the group on the latter. And no one had the gear to compensate for it.

In WoW, people like to talk about Skill > Gear. Really it’s more like Potential ~ Gear x Skill. If you need a certain level of performance to defeat a boss, you can make it possible by raising your gear or your skill/execution/tactics, or both. Right now, as February dawns, the general levels of gear in the playing community are rising which makes heroics a bit more manageable for the average pickup group, yet they’re still defeating groups regularly if they ignore mechanics, which I count as a success.

Raiding

My guild is committed to 25-man raiding, and we’re 9/12 at the moment (Cho’gall is so dead this week!), making us the 3rd Horde guild for 25-man raiding (the other two are 10/12, curse them!)

I’ve loved the pace of the raids so far. We’ve generally spent at least a couple of hours on each boss before downing them, so there’s not been a Naxx moment where an entire wing drops in a night. Trash is well-designed, often demonstrating the principles of the fights (Ascendant Council is a great example) and making you think, while not taking hours to plough through.

My favourite encounters are probably Chimaeron, for daring healers not to heal and then challenging them to switch gears in a second, and the Conclave of Wind for the incredible scenery as well as the coordination needed of the whole raid.

25-man raids do seem to be in dire straits at the moment though. On my server a lot of the big Horde 25-man guilds either broke up into 10-man guilds around the expansion or have subsequently dropped to 10s. We have no plans to change the format of our guild, but if I were looking to set up a new guild I certainly wouldn’t be trying to start a 25-man guild.
I’m not predicting the death of 25-man raiding though, just a consolidation into a smaller number of guilds dedicated to the format.

Shameless plug

Mental is currently looking for a few more good applicants to top up our roster, particularly a couple of reliable healers. If you’re an EU player looking for 3 nights a week 25-man raiding, you could do a lot worse than Mental!

The Blog

I’m still here and I do intend to post more, especially as the guild/raid leadership demands begin to lower a bit, but I also have a lot going on and honestly TH4H is dropping quite a way down the list.

I will be updating the raid strategies by the weekend though, I know some of them are way out of date. I’ve got up-to-date versions on my guild’s forums that just need converting.



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